| Expressive Processing Arrives October 8, 2009 at 1:48 pm |
| | I'm happy to announce the publication of my first monograph, Expressive Processing: Digital Fictions, Computer Games, and Software Studies. As the subtitle suggests, this book is a software studies take on the past and future of digital fictions and games. As of today it's available in bookstores as well ... |
| Moving to UC Santa Cruz October 8, 2009 at 1:48 pm |
| | I'm pleased to announce that I'm joining my fellow Grand Text Auto blogger Michael Mateas in the Computer Science department at UC Santa Cruz! Like Michael, I was recruited by a search committee headed by Jim Whitehead -- the mastermind behind the UC system's first computer game degree. They have also ... |
| Expressive Processing on Grand Text Auto October 8, 2009 at 1:48 pm |
| | One of the pleasures of Grand Text Auto is the experimentation we undertake with the blog form. Last fall we spawned a gallery exhibition from the blog, at UC Irvine's Beall Center for Art and Technology. Today, I'm happy to announce, we've begun an experiment in blog-based peer review -- ... |
| Media Workshop & Communicating October 8, 2009 at 1:48 pm |
| | The initial versions of the syllabi for Advanced Workshop in Communication Media (my graduate course, COGR 280) and Communicating and Computers (my undergraduate course, COMT 111a) are now online. In both course we're taking a look at Mary Flanagan and Helen Nissenbaum's Values at Play research project and curriculum -- ... |
| Intro to Computer Game Studies, Spring 07 October 8, 2009 at 1:48 pm |
| | Back in September I posted the syllabus for my Fall 2006 graduate seminar in game studies. Now that this site is back online, here's a link to my Spring 2007 undergrad computer game studies lecture course. |
| Second Person arrives October 8, 2009 at 1:48 pm |
| | Pat Harrigan and I enjoyed editing First Person -- and readers seemed to enjoy its broad view of our field. Now Pat and I are happy to announce the publication of a follow-up volume, Second Person: Role-Playing and Story in Games and Playable Media. The contributors to this book ... |
| receiver, Tate, Encyclopedia, Speakeasy and a minima October 8, 2009 at 1:48 pm |
| | This year brought a number of interesting opportunities to share thoughts with new communities. Most recently, the 17th issue of Vodaphone's receiver just launched, including my article "Three play effects: Eliza, Tale-Spin, and SimCity." Before that, I contributed to the Tate's e and eye project with a piece titled "e ... |
| Computer Game Studies, Fall 06 October 8, 2009 at 1:48 pm |
| | I've just posted the current draft of my syllabus for the graduate seminar I'll be leading at UCSD this fall: Computer Game Studies. |
| Dissertation posted October 8, 2009 at 1:48 pm |
| | After being given the nod by Brown University's Graduate Council, I was recently supported to do a non-departmental "Special Graduate Studies" PhD. I couldn't have been happier with my committee -- chaired by Andy van Dam, and including Wendy Chun, Robert Coover, David Durand, and George Landow. I'm particularly indebted ... |
| In with the new October 8, 2009 at 1:48 pm |
| | I started a site called hyperfiction.org in 2002, with the goal of creating something like what our collaborative blog -- Grand Text Auto -- has become. So now, after long neglect, I'm returning to revamp my personal website, re-christened noahwf.com. There won't be much active blogging here, but occasional news ... | | |
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